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AI Insights · Timothy · April 2022

Top 5 Cannabis Games on iOS in Finland Q1 2022

Discover the performance of the top 5 cannabis games on iOS in Finland during Q1 2022, including weekly downloads, revenue, and active users.

Top 5 Cannabis Games on iOS in Finland Q1 2022

In Q1 2022, the top 5 cannabis games on iOS in Finland displayed varied performance metrics across weekly downloads, revenue, and active users. Here’s a detailed look at how each game performed based on data from Sensor Tower.

Hempire - Weed Growing Game

Throughout the quarter, weekly revenue for Hempire - Weed Growing Game showed fluctuations, peaking at approximately $113 in the final week of March. Weekly downloads experienced a significant spike at the end of January, reaching 181, but generally trended downward thereafter. The weekly active users mirrored this trend, peaking in late January at 255 but declining to 66 by the end of March.

Wiz Khalifa's Weed Farm

Wiz Khalifa's Weed Farm saw consistent weekly revenue, with notable peaks of around $66 in mid-January and $64 at the end of February. Downloads were relatively stable, with a high of 46 in late February. The game maintained a steady number of active users, peaking at 161 in the last week of February and ending the quarter with 119.

Weed Factory Idle

Weed Factory Idle did not generate any revenue during the quarter. The game had moderate download figures, with a peak of 41 in early February. Weekly active users showed a steady trend, maintaining around 60 users throughout the quarter, with minor fluctuations.

Weed Inc: Idle Tycoon

Weed Inc: Idle Tycoon experienced varied weekly revenue, peaking at $60 in mid-January but dropping to minimal figures by the end of the quarter. Downloads saw a high of 33 in late March. Active user numbers were relatively stable, ending the quarter with 56 users after peaking at 59 in mid-March.

Weed Firm 2: Back To College

Weed Firm 2: Back To College had sporadic revenue, with a high of $72 at the end of January. Downloads were low throughout the quarter, peaking at 19 in mid-January. The game had a small number of active users, with a notable peak of 37 in early January but declining to zero by the end of March.

For more detailed insights into the performance of these cannabis games and other apps, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2022